WARLOCKED UPDATE 0.24
Warlocked Alpha » Devlog
NOTE: This is an old update that I still had the version and changelog for on my computer.
This ones a pretty big update; mostly because of all the enemy changes. Every enemy has been much more fleshed out and AI has been completely reworked (again). Enemies are now more varied and unique! Full changelog below.
Major Changes:
- -Completely reworked enemies; there are now 4 different types of enemies; each with their own unique attacks and stats
Minor Changes:
- -Added 4 directional scene transitions when changing rooms
- -Changed the way rain looks
General stuff / bug fixes:
- Added sounds for opening/closing books, opening chests, rain, charging up a focusing altar, and "completing" rooms
- Aether is now "fed" into an altar when youre using it
- Added some button juice
- Tweaked some imperfect pixels
- Redid enemy slash projectiles
- Increased player accuracy
- Slightly increased range of interaction on the focusing altar
- Redid the buttons and some UI elements to match a similar color scheme
- Added a smaller enemy bow
- Fixed some exits looking weird on a couple maps
- Fixed negative stats on items displaying two negative signs
- Fixed some overlapping issues with certain animations
- The rusty helm item is no longer one size too small for the players head
- Fixed a bug where UI wouldnt hide when changing rooms sometimes
- Fixed some clipping issues with border tiles on some of the room maps
Files
WARLOCKED 0.24.zip 233 MB
31 days ago
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Warlocked Alpha
Alpha version for playtesting Warlocked
Status | In development |
Author | Def-Mane() |
Genre | Action |
Tags | 2D, Bullet Hell, Fantasy, Godot, Pixel Art, Roguelike, Roguelite, Singleplayer, Top-Down |
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